Here is a two part story of how I overcame Parkinsonism. The first part is an overview that's been published at TogetherforSharon.com , the second part is more detailed published only here https://www.togetherforsharon.com/recovering-from-parkinsonism-a-parkinsonism-pemf-journey-by-fausto-chavez/ Recovering from Parkinsonism ; A Parkinsonism/PEMF Journey I have never been diagnosed with Parkinson’s disease but for many years I deeply studied this condition and what its sufferers go through. I became interested in Parkinson’s because overnight I developed symptoms similar to Parkinson’s. I developed Parkinsonism through the use of recreational stimulant drugs in my early ‘20s–having used too much drugs, too soon. Stimulant drugs typically enhance dopamine activity, but their overuse can cause problems, such as in my case, where I blew out some dopamine production, which led to resting tremors, dyskinesia, fatigue, sleep and mood disturbances. When symptoms happen acutely ...
Shadow of the Beast II Walkthrough for the Sega Genesis version by Fausto Chavez I decided to write a walkthrough for this game since it's full of puzzles, the key is knowing what to do. I will focus on the actions that are required to advance through the game. You only have one life, with some life-refills scattered about, so I used the following game Genie Genie codes to develop skill and get deep into the game (eventually, I was able to beat the game without codes): Master Code: RH9T-860T Hit Protection: AKYA-NA4G From the start, go left until you come across a winged creature who electrifies a person into a ball floating in the air. Attack the creature with your mace weapon and the person will be released. He will talk to you, at the end pay attention to whether he says “upper” or “lower” switch—whichever one he says is the lever you must hit shortly. Go left and climb down the vine (or fall down the root branches) and jump to the first platform you see left of the vine. Go le...
Sonic Adventure review by Fausto Chavez After playing through this game, I've concluded there are really three games going on here: 1) the 3D action stages, 2) a puzzle game mostly between those stages, and 3) sub-games consisting of riding vehicles like airplanes, go-carts, etc. The action stages are terrific, while the sub-games seem lazily designed and largely forgettable (except the Snowboard) and the puzzle sections are more infuriating than fun and break up the action. Thank God for online walkthroughs, since it can take some time figuring the pointless tasks. These puzzles required to solve were a new element to the sonic system and in my opinion unnecessary and bring down the game. I don't think anyone is playing this game for the puzzles; just have to wade through them to be rewarded with an action stage, which are genuinely awesome. Thankfully, the game became more action oriented the it progressed. The action stages are well designed and still have the speed and aggr...
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